@BEGINEVENTS

@IF
NOSCHISM
defender=ANYBODY
@THEN
@ENDIF

@IF
NEGOTIATION
talker=ANYBODY
talkertype=HumanOrComputer
listener=ANYBODY
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
TURN
turn=-1
@THEN
MAKEAGGRESSION
who=Centrals
whom=Entente
@ENDIF

@IF
TURN
turn=-1
@THEN
MAKEAGGRESSION
who=Entente
whom=Centrals
@ENDIF

@IF
TURN
turn=28
@THEN
TEXT
1916 DECEMBER
^
The war of 1916 ends in stalemate. Neither the german nor the allied grand offensive has changed the balance of power. Both sides begin to look for alternative ways to win the war...
^
SAVE GAME AS WFRONT.SAV, LOAD 1917 AND RELOAD
ENDTEXT
@ENDIF


@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=C. Machine Gunner
owner=Centrals
veteran=no
homecity=none
locations
68,20
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=British Conscripts
owner=Entente
veteran=no
homecity=none
locations
8,12
14,12
4,20
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=British Cavalry
owner=Entente
veteran=no
homecity=none
locations
8,12
14,12
4,20
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=British Infantry
owner=Entente
veteran=no
homecity=none
locations
8,12
14,12
4,20
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CHANGEMONEY
receiver=Centrals
amount=200
@ENDIF

@IF
TURN
turn=-1
@THEN
CHANGEMONEY
receiver=Entente
amount=200
@ENDIF

@IF
TURN
turn=18
@THEN
TEXT
1916 FEBRARY
^
Compulsary military service is introduced in Britain.
ENDTEXT
GIVETECHNOLOGY
receiver=Entente
technology=33
@ENDIF

@IF
TURN
turn=18
@THEN
TEXT
1916 FEBRUARY
^
The Germans plans to launch an offensive against the heavily defended fortress-city VERDUN. The 
goal is not to capture the city, but to "bleed the French army white" by killing as many french 
soldiers as possible. Since the city is a symbol of french national pride, German high command 
expect the city to be defend to the last man...
ENDTEXT
@ENDIF

@IF
TURN
turn=18
@THEN
CREATEUNIT
unit=Douaumont (French)
owner=Entente
veteran=no
homecity=none
locations
62,60
endlocations
@ENDIF

@IF
UNITKILLED
unit=Douaumont (French)
attacker=Centrals
defender=Entente
@THEN
TEXT
Donaumont, the largest of the forts surrounding Verdun, falls. The fall of Verdun itselfs seems imminent.
ENDTEXT
GIVETECHNOLOGY
receiver=Centrals
technology=73
@ENDIF

@IF
TURN
turn=23
@THEN
TEXT
1916 JULY
^
British high command launches an offensive in the SOMME valley to relieve the pressure against Verdun.
ENDTEXT
GIVETECHNOLOGY
receiver=Entente
technology=72
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=Belgian Conscripts
owner=Entente
veteran=no
homecity=none
locations
20,10
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=British Conscripts
owner=Entente
veteran=no
homecity=none
locations
20,18
14,12
8,12
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=British Conscripts
owner=Entente
veteran=no
homecity=none
locations
21,33
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=British Conscripts
owner=Entente
veteran=no
homecity=none
locations
18,40
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=French Conscripts
owner=Entente
veteran=no
homecity=none
locations
16,52
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=French Conscripts
owner=Entente
veteran=no
homecity=none
locations
24,58
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=French Conscripts
owner=Entente
veteran=no
homecity=none
locations
32,60
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=French Conscripts
owner=Entente
veteran=no
homecity=none
locations
41,63
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=French Conscripts
owner=Entente
veteran=no
homecity=none
locations
54,68
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=French Conscripts
owner=Entente
veteran=no
homecity=none
locations
60,62
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=72
receiver=Entente
@THEN
CREATEUNIT
unit=British Conscripts
owner=Entente
veteran=no
homecity=none
locations
20,40
18,40
16,40
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=72
receiver=Entente
@THEN
CREATEUNIT
unit=British Conscripts
owner=Entente
veteran=no
homecity=none
locations
20,38
20,40
18,40
16,40
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=72
receiver=Entente
@THEN
CREATEUNIT
unit=British Conscripts
owner=Entente
veteran=no
homecity=none
locations
20,40
18,40
16,40
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=72
receiver=Entente
@THEN
CREATEUNIT
unit=British Conscripts
owner=Entente
veteran=no
homecity=none
locations
20,42
20,40
18,40
16,40
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=72
receiver=Entente
@THEN
CREATEUNIT
unit=British Conscripts
owner=Entente
veteran=no
homecity=none
locations
20,38
20,40
18,40
16,40
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=72
receiver=Entente
@THEN
CREATEUNIT
unit=British Conscripts
owner=Entente
veteran=no
homecity=none
locations
20,40
18,40
16,40
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=72
receiver=Entente
@THEN
CREATEUNIT
unit=British Conscripts
owner=Entente
veteran=no
homecity=none
locations
20,42
20,40
18,40
16,40
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=72
receiver=Entente
@THEN
CREATEUNIT
unit=British Conscripts
owner=Entente
veteran=no
homecity=none
locations
20,38
20,40
18,40
16,40
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=72
receiver=Entente
@THEN
CREATEUNIT
unit=British Conscripts
owner=Entente
veteran=no
homecity=none
locations
20,40
18,40
16,40
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=72
receiver=Entente
@THEN
CREATEUNIT
unit=British Conscripts
owner=Entente
veteran=no
homecity=none
locations
20,42
20,40
18,40
16,40
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=72
receiver=Entente
@THEN
CREATEUNIT
unit=British Cavalry
owner=Entente
veteran=no
homecity=none
locations
20,38
20,40
18,40
16,40
endlocations
@ENDIF


@IF
RECEIVEDTECHNOLOGY
technology=72
receiver=Entente
@THEN
CREATEUNIT
unit=British Cavalry
owner=Entente
veteran=no
homecity=none
locations
20,40
18,40
16,40
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=72
receiver=Entente
@THEN
CREATEUNIT
unit=Howitzer
owner=Entente
veteran=no
homecity=none
locations
20,42
20,40
18,40
16,40
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=72
receiver=Entente
@THEN
CREATEUNIT
unit=Howitzer
owner=Entente
veteran=no
homecity=none
locations
20,38
20,40
18,40
16,40
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=72
receiver=Entente
@THEN
CREATEUNIT
unit=French 75mm
owner=Entente
veteran=no
homecity=none
locations
20,40
18,40
16,40
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=72
receiver=Entente
@THEN
CREATEUNIT
unit=French 75mm
owner=Entente
veteran=no
homecity=none
locations
20,42
20,40
18,40
16,40
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=72
receiver=Entente
@THEN
CREATEUNIT
unit=Field Artillery
owner=Entente
veteran=no
homecity=none
locations
20,38
20,40
18,40
16,40
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=72
receiver=Entente
@THEN
CREATEUNIT
unit=Field Artillery
owner=Entente
veteran=no
homecity=none
locations
20,40
18,40
16,40
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=72
receiver=Entente
@THEN
CREATEUNIT
unit=Field Artillery
owner=Entente
veteran=no
homecity=none
locations
20,42
20,40
18,40
16,40
endlocations
@ENDIF


@IF
RECEIVEDTECHNOLOGY
technology=72
receiver=Entente
@THEN
CREATEUNIT
unit=Handley Page Bomber
owner=Entente
veteran=no
homecity=none
locations
22,40
18,40
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=72
receiver=Entente
@THEN
CREATEUNIT
unit=Handley Page Bomber
owner=Entente
veteran=no
homecity=none
locations
21,41
18,40
endlocations
@ENDIF

@IF
TURN
turn=25
@THEN
TEXT
The British decides to bring a new weapon into use at the Somme: Tanks!
ENDTEXT
CREATEUNIT
unit=Mother Tank
owner=Entente
veteran=no
homecity=none
locations
20,40
18,40
16,40
endlocations
@ENDIF

@IF
TURN
turn=25
@THEN
CREATEUNIT
unit=Mother Tank
owner=Entente
veteran=no
homecity=none
locations
20,42
20,40
18,40
16,40
endlocations
@ENDIF

@IF
TURN
turn=25
@THEN
CREATEUNIT
unit=Mother Tank
owner=Entente
veteran=no
homecity=none
locations
20,38
20,40
18,40
16,40
endlocations
@ENDIF

@IF
TURN
turn=25
@THEN
CREATEUNIT
unit=Mother Tank
owner=Entente
veteran=no
homecity=none
locations
20,40
18,40
16,40
endlocations
@ENDIF

@IF
TURN
turn=25
@THEN
CREATEUNIT
unit=Mother Tank
owner=Entente
veteran=no
homecity=none
locations
20,42
20,40
18,40
16,40
endlocations
@ENDIF

@IF
TURN
turn=25
@THEN
CREATEUNIT
unit=Mother Tank
owner=Entente
veteran=no
homecity=none
locations
20,42
20,40
18,40
16,40
endlocations
@ENDIF

@IF
TURN
turn=25
@THEN
CREATEUNIT
unit=Mother Tank
owner=Entente
veteran=no
homecity=none
locations
20,38
20,40
18,40
16,40
endlocations
@ENDIF

@IF
TURN
turn=25
@THEN
CREATEUNIT
unit=Mother Tank
owner=Entente
veteran=no
homecity=none
locations
20,40
18,40
16,40
endlocations
@ENDIF

@IF
TURN
turn=25
@THEN
CREATEUNIT
unit=Mother Tank
owner=Entente
veteran=no
homecity=none
locations
20,42
20,40
18,40
16,40
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=72
receiver=Entente
@THEN
MOVEUNIT
unit=ANYUNIT
owner=Entente
maprect
16,36,26,36,26,46,16,46
moveto
23,41
numbertomove=ALL
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=73
receiver=Centrals
@THEN
MOVEUNIT
unit=ANYUNIT
owner=Entente
maprect
0,50,78,50,68,78,0,78
moveto
60,62
numbertomove=ALL
@ENDIF

@IF
RANDOMTURN
denominator=12
@THEN
CREATEUNIT
unit=E. Machine Gun Battery
owner=Entente
veteran=no
homecity=none
locations
20,16
22,18
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=12
@THEN
CREATEUNIT
unit=E. Machine Gun Battery
owner=Entente
veteran=no
homecity=none
locations
21,21
20,22
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=12
@THEN
CREATEUNIT
unit=E. Machine Gun Battery
owner=Entente
veteran=no
homecity=none
locations
21,27
22,26
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=12
@THEN
CREATEUNIT
unit=E. Machine Gun Battery
owner=Entente
veteran=no
homecity=none
locations
22,32
23,31
22,30
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=12
@THEN
CREATEUNIT
unit=E. Machine Gun Battery
owner=Entente
veteran=no
homecity=none
locations
20,36
21,35
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=12
@THEN
CREATEUNIT
unit=E. Machine Gun Battery
owner=Entente
veteran=no
homecity=none
locations
22,41
19,39
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=12
@THEN
CREATEUNIT
unit=E. Machine Gun Battery
owner=Entente
veteran=no
homecity=none
locations
24,52
24,50
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=12
@THEN
CREATEUNIT
unit=E. Machine Gun Battery
owner=Entente
veteran=no
homecity=none
locations
38,60
40,60
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=12
@THEN
CREATEUNIT
unit=E. Machine Gun Battery
owner=Entente
veteran=no
homecity=none
locations
41,61
42,62
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=12
@THEN
CREATEUNIT
unit=E. Machine Gun Battery
owner=Entente
veteran=no
homecity=none
locations
45,63
46,64
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=12
@THEN
CREATEUNIT
unit=E. Machine Gun Battery
owner=Entente
veteran=no
homecity=none
locations
55,59
54,60
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=12
@THEN
CREATEUNIT
unit=E. Machine Gun Battery
owner=Entente
veteran=no
homecity=none
locations
61,61
60,60
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=12
@THEN
CREATEUNIT
unit=E. Machine Gun Battery
owner=Entente
veteran=no
homecity=none
locations
70,72
69,73
endlocations
@ENDIF

@ENDEVENTS
